Description: Create, iterate. Substance Designer is the Ultimate 3D Material Authoring and Scan Processing Tool. It has become the standard in the entertainment industry for PBR material authoring.
• Create materials with full control and infinite variations.
• Edit complete texture sets instantly and produce Substance textures and MDL materials that will be directly handled in your renderer or game engine.
• Process scans thanks to filters and tools in an adapted to photogrammetry workflow.
• Substance Designer features a complete set of tools and filters including: Crop Tool, Color Equalizer Tool, Extract Channels filters (Multi-angle to Albedo, Multi-angle to Normal, Normal to Height), Smart Patch Clone Tool, Smart Auto Tile Tool.
Import a wide variety of content
• Import procedural sbs and sbsar files, hand-painted images, photographs, scans and geometry (.fbx & .obj). No need to worry about tiling, either – Substance Designer handles it automatically.